Wednesday, October 31, 2007
The Oomix process explained
The actual mastering / publication process has been difficult to explain and I always get the feeling that people are (naturally) concerned that if they start uploading their song components (in the form of audio tracks) they're opening themselves up to copyright theft.
In this post I aim to alleviate these fears by explaining exactly how the upload, mix, master and publication process occurs by using Dave, Sarah and Jean as examples (these people are made up)
- Dave joins the Oomix site and uploads a drum track
As he enters the track's details he decides to leave the option 'Do not allow downloads' set (nobody on the site can download his audio files)
- Sarah finds Dave's drum track and records a synth loop to go with it.
She uploads the track and assigns it as a 'Sister track' to Dave's track. These tracks are now linked so that other musicians can find them easier
- Jean finds both of these tracks, adds them to the free Oomix.Mixer and begins to mix them.
- Jean records a guitar track and adds it to the mix
- Liking what he's done Jean masters his song.
During the master process he must set an ownership percentage for all of the tracks used in the song and an ownership percentage for production. He proposes the following:
- Production: (Jean) - 25%
- Guitar track: (Jean) - 25%
- Synth track: (Sarah) - 25%
- Drum track: (Dave) - 25%
At this point the song is not visible to the public
- Dave and Sarah receive emails telling them their tracks have been used. They can then listen to the song and agree to its publication (and their assigned ownership percentages) they can also disagree, negotiate or leave the decision for later
- Once all of the musicians agree the song is published live to the site and is available to purchase.
- Each time the song is purchased Dave, Sarah and Jean all receive their agreed percentages of the revenue
So there we have it, hopefully that's made the process a lot clearer (if not you can always contact me)
One final point is that when uploading a completed song the musician can manually specify tracks and artists who've contributed to the song. For example if Sarah specifies that her track can be downloaded by her friends and one of those friends goes on to make a song they can then select Sarah's track as being used (at which case the process starts at the above point five) This therefore, allows the musicians to use their own composition tools if they so wish.
Monday, October 29, 2007
Friday, October 26, 2007
Our general purpose press release
Ok, it's not for Musos or Techies and in my eyes is a bit of a cheesy read but here goes it:
Monday, October 22, 2007
We've recently launched, and have big plans to extend, the Oomix Promote Myself tools to allow musicians to further promote themselves, their music, their songs and music they are currently making on Oomix.
So far the site supports two means of self-promotion that a musician can then post to their Blog, MySpace page or to their own website.
The first is a "Make Music With Me" Plugin, that allows musicians to produce code of a plugin they can put on their own sites to allow their visitors to remix their tracks, thus bypassing the Oomix site (if they have the Oomix.Mixer installed)
The second simply produces the code that displays the musicians' profile picture and a link directly to their Oomix micro-site.
Recent updates to the site also include a comments system directly on songs so that people can provide advice, comments and 'good works!' directly to musicians' songs.
Who I've been listening to since we launched four weeks ago:
Watercube V Studio
And (some self promotion)
Sunday, October 21, 2007
I was privileged to attend Chris Hambly's Media Camp event this weekend and very inspiring it was too.
An appallingly bad trait that I need to shake off is my lack of dedication to discovering how new technology can really help me (and my clients) A testament to this is my general lack of entries to this blog.
I guess this really stems from two reasons:
a) I work in a small company where the focus and dedication is on what the clients pay for, rather than what we'd like to invest time in.
b) The other forty hours of my working week are dedicated to further developing Oomix (we've got a Todo list longer than the M4!)
So the weekend was a real breath of fresh air to see how people were using the various tools and to hear about the different things that some of the attendees were involved in.
One event that really stood out was Eaon Pritchard's discussion on interactive advertising and "TV 2.0" which I know very little about but found extremely interesting.
I have certainly come away with a few ideas and one thing is apparent to me, I need to follow these people that inspire me and make a conscious effort to really dedicate time to continue blogging etc. Perhaps I could justify it to myself better if I call it RnD!?